I just started learning poco but i cannot understand the usage and advantage. The poco c++ libraries (poco stands for portable components) are open source c++ class libraries that simplify and accelerate the development of. I am encountering the term more and more often, and i'm wondering if it is only about.
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I'm working on a project that is relying fairly heavily on packet latency. Even the following link of stackoverflow did not help. The architect for the overall system wants to use the.
Can someone define what exactly 'poco' means?